envied 0.2.0 envied: ^0.2.0 copied to clipboard
Explicitly reads environment variables into a dart file from a .env file for more security and faster start up times.
Envied
A cleaner way to handle your environment variables in Dart/Flutter.
(GREATLY inspired by Envify)
Table of Contents #
Overview #
Using a .env
file such as:
KEY=VALUE
and a dart class:
import 'package:envied/envied.dart';
part 'env.g.dart'
@Envied()
abstract class Env {
@EnviedField(envName: 'KEY')
static const key = _Env.key;
}
Envied will generate the part file which contains the values from your .env
file using build_runner
You can then use the Env class to access your environment variable:
print(Env.key); // "VALUE"
Install #
Add both envied
and envied_generator
as dependencies,
If you are using creating a Flutter project:
$ flutter pub add envied
$ flutter pub add --dev envied_generator
$ flutter pub add --dev build_runner
If you are using creating a Dart project:
$ dart pub add envied
$ dart pub add --dev envied_generator
$ dart pub add --dev build_runner
This installs three packages:
- build_runner, the tool to run code-generators
- envied_generator, the code generator
- envied, a package containing the annotations.
Usage #
Add a .env
file at the root of the project. The name of this file can be specified in your Envied class if you call it something else such as .env.dev
.
KEY1=VALUE1
KEY2=VALUE2
Create a class to ingest the environment variables (lib/env/env.dart
). Add the annotations for Envied on the class and EnviedField for any environment variables you want to be pulled from your .env
file.
IMPORTANT! Add both
.env
andenv.g.dart
files to your.gitignore
file, otherwise, you might expose your environment variables.
// lib/env/env.dart
import 'package:envied/envied.dart';
part 'env.g.dart';
@Envied(path: '.env.dev')
abstract class Env {
@EnviedField(envName: 'KEY1')
static const key1 = _Env.key1;
@EnviedField()
static const KEY2 = _Env.KEY2;
}
Then run the generator:
# dart
dart run build_runner build
# flutter
flutter pub run build_runner build
You can then use the Env class to access your environment variables:
print(Env.key1); // "VALUE1"
print(Env.KEY2); // "VALUE2"
License #
MIT © Peter Cinibulk