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This is the Braze plugin for Flutter. Effective marketing automation is an essential part of successfully scaling and managing your business.

2.1.0 #

Breaking
Added
  • Adds logContentCardsDisplayed() to manually log an impression when displaying Content Cards in a custom UI.

2.0.0 #

Breaking
  • Migrates the plugin to support null safety. All non-optional function parameters have been updated to be non-nullable unless otherwise specified. Read here for more information about null safety.
    • Please reference the Dart documentation when migrating your app to null safety.
    • Apps that have not yet migrated to null safety are compatible with this version as long as they are using Dart 2.12+.
    • Thanks @IchordeDionysos for contributing!
  • Passing through null as a value for user attributes is no longer supported.
    • The only attribute that is able to be unset is email by passing in null into setEmail.
  • The methods logEvent and logPurchase now take an optional properties parameter.
  • The native Android bridge uses Braze Android SDK 14.0.0.
  • The minimum supported Dart version is 2.12.0.
Changed
  • logEventWithProperties and logPurchaseWithProperties are now deprecated in favor of logEvent and logPurchase.

1.5.0 #

Breaking
Added

1.4.0 #

Breaking
Added
  • Adds BrazePlugin.setGoogleAdvertisingId() to set the Google Advertising ID and the associated Ad-Tracking Enabled field for Android. This is a no-op on iOS.
Fixed
  • Fixes an issue where the Braze Android SDK's Appboy.setLogLevel() method wasn't respected.

1.3.0 #

Breaking
Added
  • Adds support for the Braze plugin to be used with Android V2 Embedding APIs. Integrations using V1 Embedding will also continue to work.
  • Allows the Android Braze plugin to be used with multiple Flutter engines.

1.2.0 #

Breaking
Added
  • Allows the iOS Braze plugin to be used with multiple Flutter engines.

1.1.0 #

Breaking

1.0.0 #

Breaking
  • The native iOS bridge uses Braze iOS SDK 3.27.0. This release adds support for iOS 14 and requires XCode 12. Please read the Braze iOS SDK changelog for details.

0.10.1 #

Changed

0.10.0 #

Breaking
Fixed
  • Fixed an issue where setBoolCustomUserAttribute always set the attribute to true on iOS.

0.9.0 #

Breaking

0.8.0 #

Breaking

0.7.0 #

Added
  • Added BrazePlugin.launchContentCards() and BrazePlugin.refreshContentCards() to natively display and refresh Content Cards.
  • Adds a Dart callback for receiving Braze Content Card data in the Flutter host app.
    • Similar to in-app messages, you will need to subscribe to Content Card updates in your native app code and pass Content Card objects to the Dart layer. Those objects will then be passed to your callback within a List<BrazeContentCard> instance.
    • To set the callback, call BrazePlugin.setBrazeContentCardsCallback() from your Flutter app with a function that takes a List<BrazeContentCard> instance.
      • The BrazeContentCard object supports a subset of fields available in the native model objects, including description, title, image, url, extras, and more.
    • On Android, you will need to register an IEventSubscriber<ContentCardsUpdatedEvent> instance and pass returned Content Card objects to the Dart layer using BrazePlugin.processContentCards(contentCards).
      • See the MainActivity.kt file of our sample app for a reference example.
    • On iOS, you will need to create an NSNotificationCenter listener for ABKContentCardsProcessedNotification events and pass returned Content Card objects to the Dart layer using BrazePlugin.processContentCards(contentCards).
      • See the AppDelegate.swift file of our sample app for a reference example.
  • Added support for logging Content Card analytics to Braze using BrazeContentCard instances. See logContentCardClicked(), logContentCardImpression(), and logContentCardDismissed() on the BrazePlugin interface.

0.6.1 #

Fixed
  • Fixed an issue where the Braze Kotlin plugin file's directory structure did not match its package structure.

0.6.0 #

Changed

0.5.2 #

Important: This patch updates the Braze iOS SDK Dependency from 3.20.1 to 3.20.2, which contains important bugfixes. Integrators should upgrade to this patch version. Please see the Braze iOS SDK Changelog for more information.

Changed

0.5.1 #

Important This release has known issues displaying HTML in-app messages. Do not upgrade to this version and upgrade to 0.5.2 and above instead. If you are using this version, you are strongly encouraged to upgrade to 0.5.2 or above if you make use of HTML in-app messages.

Changed

0.5.0 #

Important This release has known issues displaying HTML in-app messages. Do not upgrade to this version and upgrade to 0.5.2 and above instead. If you are using this version, you are strongly encouraged to upgrade to 0.5.2 or above if you make use of HTML in-app messages.

Breaking
  • The native iOS bridge uses Braze iOS SDK 3.20.0.
  • Important: Braze iOS SDK 3.20.0 contains updated push token registration methods. We recommend upgrading to these methods as soon as possible to ensure a smooth transition as devices upgrade to iOS 13. In application:didRegisterForRemoteNotificationsWithDeviceToken:, replace
[[Appboy sharedInstance] registerPushToken:
                [NSString stringWithFormat:@"%@", deviceToken]];

with

[[Appboy sharedInstance] registerDeviceToken:deviceToken]];
  • registerPushToken() was renamed to registerAndroidPushToken() and is now a no-op on iOS. On iOS, push tokens must now be registered through native methods.

0.4.0 #

Breaking
Added
  • Added the following new field to BrazeInAppMessage: zippedAssetsUrl.
    • Note that a known issue in the iOS plugin prevents HTML IAMs from working reliably with the Dart in-app message callback. Android is not affected.

0.3.0 #

Breaking
  • The native iOS bridge uses Braze iOS SDK 3.15.0.
  • The native Android bridge uses Braze Android SDK 3.5.0.
  • Support for the Android configuration parameter com_appboy_inapp_show_inapp_messages_automatically has been removed.
    • To control whether an in-app message object should be displayed natively or not, create and register an instance of IInAppMessageManagerListener in your native Android code and implement decisioning in the beforeInAppMessageDisplayed method. See MainActivity in our sample app for an example.
  • On Android, in-app message objects are no longer sent automatically to the Dart in-app message callback after calling BrazePlugin.setBrazeInAppMessageCallback() in your Dart code.
    • Similar to iOS, you will need to implement a delegate interface in your native app code and pass in-app message objects to the Dart layer for passing to the callback.
    • On Android, the delegate interface is IInAppMessageManagerListener and the method for passing objects to Dart is BrazePlugin.processInAppMessage(inAppMessage).
    • See the sample IInAppMessageManagerListener implementation in the MainActivity.kt file of our sample app for an example.
    • This approach gives the integrator more flexibility in deciding when a message should be displayed natively, discarded, or passed into the Dart layer.
Added
  • Added support for logging in-app message analytics to Braze using BrazeInAppMessage instances. See logInAppMessageClicked, logInAppMessageImpression, and logInAppMessageButtonClicked on the BrazePlugin interface.

0.2.1 #

Added
  • Added the following new fields to BrazeInAppMessage: imageUrl, useWebView, duration, clickAction, dismissType, messageType
  • Added the following new fields to BrazeButton: useWebView, clickAction.

0.2.0 #

Breaking
Added
  • Adds addAlias() to the public API interface.
  • Adds requestLocationInitialization() to the public API interface.
  • Adds getInstallTrackingId() to the public API interface.
  • Adds support for disabling native in-app message display on Android.
    • To disable automatic in-app message display, create a boolean element named com_appboy_inapp_show_inapp_messages_automatically in your Android app's appboy.xml and set it to false.
    • Note: Disabling automatic in-app message display was already possible for iOS. For instructions, see README.md.
  • Adds a Dart callback for receiving Braze in-app message data in the Flutter host app.
    • Analytics are not currently supported on messages displayed through the callback.
    • To set the callback, call BrazePlugin.setBrazeInAppMessageCallback() from your Flutter app with a function that takes a BrazeInAppMessage instance.
      • The BrazeInAppMessage object supports a subset of fields available in the native model objects, including uri, message, header, buttons, and extras.
    • The callback should begin to function on Android immediately after being set.
    • On iOS, you will additionally need to implement the ABKInAppMessageControllerDelegate delegate as described in our public documentation. Your beforeInAppMessageDisplayed delegate implementation must call BrazePlugin.process(inAppMessage). For an example, see AppDelegate.swift in our example app.

0.1.1 #

  • Formatted braze_plugin.dart.

0.1.0 #

  • Removes the unused dart:async import in braze_plugin.dart.
  • Makes _callStringMethod private in braze_plugin.dart.
  • Adds basic dartdoc to the public API interface.

0.0.2 #

  • Updates the version of Kotlin used by the Android plugin from 1.2.71 to 1.3.11.

0.0.1 #

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Publisher

verified publisherbraze.com

This is the Braze plugin for Flutter. Effective marketing automation is an essential part of successfully scaling and managing your business.

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flutter

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