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Dart bindings for the BabylonJS 4.2 rendering engine for the web.

Changelog #

v0.8.1 #

  • Added bindings for RecastJSPlugin.

v0.8.0 #

  • BREAKING CHANGE: The constructor with parameters of class Engine is now a named constructor 'args'
  • Added bindings for NullEngine.

v0.7.4 #

  • Added bindings for physically based rendering.

v0.7.3 #

  • Added classes GLTF2Export, IExportOptions and GLTFData.

v0.7.2 #

  • Added class CSG.

v0.7.1 #

  • Added basics for Solid Particle System (simple example with some animation works).

v0.7.0 #

  • BREAKING CHANGE: IInspectorOptions is now handled as object literal.

v0.6.1 #

  • Added scripts to run BabylonJS inspector.

v0.6.0+1 #

  • Little changes in README.md and added some comments to the examplle.

v0.6.0 #

  • BREAKING CHANGE: BabylonJS 4.2

v0.5.1 #

  • Added binding for DirectionalLight

v0.5.0 #

  • More bindings (including classes for TypeScript enums)
  • BREAKING CHANGE: Enusure a no arg contructor for extended classes. If such a class have already a constructor with args, it will be named 'args'.

v0.4.0 #

  • Much more bindings
  • BREAKING CHANGE: 2.10.0 as minimum SDK constaint

v0.3.0 #

  • Much more bindings
  • All bindings are generated now
  • Bugifxes
  • BREAKING CHANGES: because all code is generated now and bugs were fixed, there are breaking changes in the API.

v0.2.0 #

  • Added support for optional parameters
  • Added support for type parameters on classes
  • Added Promise type
  • Added support for abstract classes and methods

v0.1.1+1 #

  • Fixed spelling in README.md

v0.1.1 #

  • added ShadowLight

v0.1.0 #

  • Initial version
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Publisher

verified publisherblimster.net

Dart bindings for the BabylonJS 4.2 rendering engine for the web.

Repository

License

MIT (LICENSE)

Dependencies

js

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