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Load and cache binary asset of any type given a decoder. Built-in support for images, json and more.

[1.0.0+1] - 12 March 2021 #

  • pubspec description

[1.0.0] - 12 March 2021 #

  • migrate to null-safety

[0.3.0+2] - 12 March 2021 #

  • update README

[0.3.0+1] - 12 March 2021 #

  • update README

[0.3.0] - 12 March 2021 #

  • breaking changes !!
  • replaced Singeltons with public constructors
  • pass optional basePath and bundle in constructors
  • don't make decoders static
  • rename special asset cache implementations to {Type}AssetCache
  • update example to use ImageAssetCache
  • use path to join basePath and asset name
  • code cleanup

[0.2.3] #

  • update README

[0.2.2] #

  • update README

[0.2.1] #

  • update pubspec.yaml
  • format

[0.2.0] #

  • split up asset_cache in multiple files
  • changed Uint8List decoder class to use ByteData
  • updated README

[0.1.4] #

  • update README | format

[0.1.3] #

  • update README

[0.1.2] #

  • update README

[0.1.1] #

  • update README

[0.1.0] #

  • initial release
  • generic asset cache for loading assets given a decoder
  • a set of asset cache implementations for images, json files and strings
  • a generic cache class
  • tests
  • examples
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Publisher

verified publisherapptakk.com

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Load and cache binary asset of any type given a decoder. Built-in support for images, json and more.

Repository (GitHub)
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License

unknown (license)

Dependencies

flutter, path

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