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Audio support for the Flame game engine, basically a thin wrapper around the audioplayers package.
Forge2D (Box2D) support for the Flame game engine. This uses the forge2d package and provides wrappers and components to be used inside Flame.
Tiled support for the Flame game engine. This uses the tiled package and provides wrappers and components to be used inside Flame.
Integration for the Bloc state management library to Flame games.
Flame Behaviors applies separation of concerns to game logic in the form of Entities and Behaviors, built by Very Good Ventures.
Package to add SVG rendering support for the Flame game engine
Rive support for the Flame game engine. This uses the rive package and provides wrappers and components to be used inside Flame.
(RPG maker) Create RPG-style or similar games more simply with Flame.
Helpers for using Riverpod - a reactive caching and data-binding framework, in conjunction with Flame.
Flame wrapper for integral_isolates making multi-threading easy in Flame

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