ZefyrSelectionOverlayState class

Inheritance
Implemented types

Constructors

ZefyrSelectionOverlayState()

Properties

context BuildContext
The location in the tree where this widget builds. [...]
read-only, inherited
controls TextSelectionControls
read-only
copyEnabled bool
Whether copy is enabled, must not be null.
read-only, override
cutEnabled bool
Whether cut is enabled, must not be null.
read-only, override
hashCode int
The hash code for this object. [...]
read-only, inherited
isToolbarHidden bool
read-only
isToolbarVisible bool
read-only
mounted bool
Whether this State object is currently in a tree. [...]
read-only, inherited
pasteEnabled bool
Whether paste is enabled, must not be null.
read-only, override
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
scope ZefyrScope
read-only
selectAllEnabled bool
Whether select all is enabled, must not be null.
read-only, override
shouldHideControls bool
Whether selection controls should be hidden.
read-only
textEditingValue TextEditingValue
Gets the current text input.
read / write, override
widget ZefyrSelectionOverlay
The current configuration. [...]
read-only, inherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate. [...]
@mustCallSuper, @protected, inherited
bringIntoView(TextPosition position) → void
Brings the provided TextPosition into the visible area of the text input.
override
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
override
deactivate() → void
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes. [...]
override
didUpdateWidget(covariant ZefyrSelectionOverlay oldWidget) → void
Called whenever the widget configuration changes. [...]
override
dispose() → void
Called when this object is removed from the tree permanently. [...]
override
hideToolbar() → void
Hides the text selection toolbar. [...]
override
initState() → void
Called when this object is inserted into the tree. [...]
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload. [...]
@mustCallSuper, @protected, inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
showToolbar() → void
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object. [...]
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode. [...]
inherited
userUpdateTextEditingValue(TextEditingValue value, SelectionChangedCause cause) → void
Indicates that the user has requested the delegate to replace its current text editing state with value. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited