PointerEvents enum
The pointer events.
Values
- auto → const PointerEvents
-
The player reacts to pointer events, like hover and click.
const PointerEvents('auto')
- initial → const PointerEvents
-
The initial configuration for pointer event.
In most cases, this resolves to PointerEvents.auto.
const PointerEvents('initial')
- none → const PointerEvents
-
The player does not react to any pointer events.
const PointerEvents('none')
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
The name of the PointerEvents.
final
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
PointerEvents> - A constant List of the values in this enum, in order of their declaration.