render library

Classes

BaseContext<P>
BaseState
Component<P extends Map, S extends BaseState>
VNode<P, S>

Properties

app Element
read / write
hasRenderNextTick bool
read / write
root Component<Map, BaseState>
read / write

Functions

findContainerChild(BaseContext c) BaseContext
h<P extends Map>([String tagName, dynamic props, List childrens]) Component<Map, BaseState>
mount([Component<Map, BaseState> _root, String id]) → void
patch(Node parent, dynamic element, dynamic oldNode, dynamic node) → void
render(BaseContext ctx) Element
rerender(Component<Map, BaseState> component) → void
resolveBuild(VNode node) BaseContext