accept function winsock

Win32Result<SOCKET> accept(
  1. SOCKET s,
  2. Pointer<SOCKADDR>? addr,
  3. Pointer<Int32>? addrlen
)

Permits an incoming connection attempt on a socket.

To learn more, see learn.microsoft.com/windows/win32/api/winsock2/nf-winsock2-accept.

Implementation

Win32Result<SOCKET> accept(
  SOCKET s,
  Pointer<SOCKADDR>? addr,
  Pointer<Int32>? addrlen,
) {
  final result_ = accept_Wrapper(s, addr ?? nullptr, addrlen ?? nullptr);
  return .new(value: .new(result_.value.i64), error: result_.error);
}