SignalingState enum

Constants

CallStateBye → const SignalingState
const SignalingState(4)
CallStateConnected → const SignalingState
const SignalingState(3)
CallStateInvite → const SignalingState
const SignalingState(2)
CallStateNew → const SignalingState
const SignalingState(0)
CallStateRinging → const SignalingState
const SignalingState(1)
ConnectionClosed → const SignalingState
const SignalingState(6)
ConnectionError → const SignalingState
const SignalingState(7)
ConnectionOpen → const SignalingState
const SignalingState(5)
values → const List<SignalingState>

A constant List of the values in this enum, in order of their declaration.

const List<SignalingState>

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
index int

The integer index of this enum.

final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited