TorchController class
The TorchController
class presents a global controller to use native torch/flash resources
Constructors
- TorchController()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
hasTorch
→ Future<
bool?> -
Return a
bool
if the current device is able to use torch methods.no setter -
isTorchActive
→ Future<
bool?> -
Return a
bool
that checks the torch state nativelly.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- torchIntensity → double
-
Get current active torch intensity. Only relevant on
iOS
no setter
Methods
-
initialize(
{double intensity = 1.0, bool debug = false, bool suppressTorchErrors = false}) → void - Initialize configurations that you want to initialize your controller.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toggle(
{double? intensity}) → Future< bool?> - Execute the action to toggle torch on/off. Returns the current torch state.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited