Store<State> class

A simple state notifier that adds support for dispatching StoreActions.

The StoreAction<State> are executed to update the current state, and Action<T> are mapped from the mapper registered with registerMapper<T>.



Store({@required State initialState})
Create a new store from an initialState.


debugState → State
A development-only way to access state outside of StateNotifier. [...]
read-only, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
hasListeners bool
If a listener has been added using addListener and hasn't been removed yet.
read-only, inherited
mounted bool
Whether dispose was called or not.
read-only, inherited
onError ErrorListener
A callback for error reporting if one of the listeners added with addListener throws. [...]
read / write, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
state ↔ State
The current "state" of this StateNotifier. [...]
@protected, @protected, read / write, inherited
stream Stream<State>
A broadcast stream representation of a StateNotifier.
read-only, inherited


addListener(Listener<State> listener, {bool fireImmediately = true}) RemoveListener
Subscribes to this object. [...]
dispatch(StoreAction action) → void
Dispatch an action into the store. [...]
dispose() → void
Frees all the resources associated to this object. [...]
@mustCallSuper, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
onDispatchedAction(StoreAction<State> action) → void
This method is called whenever an StoreAction<State> is dispatched and before it is executed.
onDispatchFailed(StoreAction<State> action, dynamic error, StackTrace stackTrace) → void
The onDispatchFailed method is called if an exception occurs during action execution.
onStateChanged(State previousState) → void
This method called whenever the state as changed from the previousState [...]
registerMapper<Substate>(MapperReader<State, Substate> reader, MapperWriter<State, Substate> writer) → void
Registering a mapper that allows to dispatch StoreAction<Substate> actions. [...]
registerService<Service>(Service builder(State state, ServiceLocator services)) → void
Registering an external service. [...]
toString() String
A string representation of this object. [...]


operator ==(Object other) bool
The equality operator. [...]