three_js_advanced_loaders
library
Classes
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BVHLoader
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Loader loads FBX file and generates Group representing FBX scene.
Requires FBX file to be >= 7.0 and in ASCII or >= 6400 in Binary format
Versions lower than this may load but will probably have errors
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BVHObject
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ColladaData
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ColladaLoader
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CompressedTextureLoader
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Class for loading a texture. This uses the
ImageLoader
internally for loading files.
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DataTextureLoader
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Abstract Base class to load generic binary textures formats (rgbe, hdr, ...)
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Easing
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The Ease class provides a collection of easing functions for use with tween.js.
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FBXLoader
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Loader loads FBX file and generates Group representing FBX scene.
Requires FBX file to be >= 7.0 and in ASCII or >= 6400 in Binary format
Versions lower than this may load but will probably have errors
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GLTFData
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GLTFLoader
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glTF (GL Transmission Format) is an
open format specification
for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf)
or binary (.glb) format. External files store textures (.jpg, .png) and additional binary
data (.bin). A glTF asset may deliver one or more scenes, including meshes, materials,
textures, skins, skeletons, morph targets, animations, lights, and/or cameras.
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Interpolation
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KhronosTextureContainer
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KinematicsData
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KTXLoader
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for description see https://www.khronos.org/opengles/sdk/tools/KTX/
for file layout see https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/
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MD2Character
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MD2LoadData
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MD2Loader
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MD2LoaderData
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MorphAnimMesh
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MorphBuffers
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RGBELoader
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Sequence
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TextureLoaderData
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TGALoader
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Tween
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TweenGroup
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USDAParser
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USDZLoader
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Utils
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