EntityType enum
Constructors
- EntityType()
-
const
Values
- TENANT → const EntityType
- TENANT_PROFILE → const EntityType
- CUSTOMER → const EntityType
- USER → const EntityType
- DASHBOARD → const EntityType
- ASSET → const EntityType
- DEVICE → const EntityType
- DEVICE_PROFILE → const EntityType
- ASSET_PROFILE → const EntityType
- ALARM → const EntityType
- ENTITY_GROUP → const EntityType
- CONVERTER → const EntityType
- INTEGRATION → const EntityType
- RULE_CHAIN → const EntityType
- RULE_NODE → const EntityType
- SCHEDULER_EVENT → const EntityType
- BLOB_ENTITY → const EntityType
- EDGE → const EntityType
- ENTITY_VIEW → const EntityType
- WIDGETS_BUNDLE → const EntityType
- WIDGET_TYPE → const EntityType
- ROLE → const EntityType
- GROUP_PERMISSION → const EntityType
- API_USAGE_STATE → const EntityType
- TB_RESOURCE → const EntityType
- OTA_PACKAGE → const EntityType
- RPC → const EntityType
- QUEUE → const EntityType
- NOTIFICATION_TARGET → const EntityType
- NOTIFICATION_TEMPLATE → const EntityType
- NOTIFICATION_REQUEST → const EntityType
- NOTIFICATION → const EntityType
- NOTIFICATION_RULE → const EntityType
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
EntityType> - A constant List of the values in this enum, in order of their declaration.