TRILAYER constant

Set<SurfaceLayer> const TRILAYER

๐Ÿ‘“ Trilayer

3x effect ๐Ÿคนโ€โ™‚๏ธ SurfaceFX filters, one at each layer of build:

The blur under the ๐Ÿ“š CHILD may appear doubled unless the ๐Ÿ”› Surface.padLayer != ๐Ÿ“š SurfaceLayer.CHILD and Surface.padding is non-negligible.

Implementation

static const TRILAYER = <SurfaceLayer>{
  SurfaceLayer.BASE,
  SurfaceLayer.MATERIAL,
  SurfaceLayer.CHILD,
};