BASE_AND_CHILD constant

Set<SurfaceLayer> const BASE_AND_CHILD

๐Ÿ‘“ Base & Child

2x effect ๐Ÿคนโ€โ™‚๏ธ SurfaceFX filters:

Absent under ๐Ÿ“š SurfaceLayer.MATERIAL, which will receive no blur.

Functionality may match ๐Ÿ‘“ BASE_AND_MATERIAL when ๐Ÿ”› Surface.padLayer == ๐Ÿ“š SurfaceLayer.CHILD (default behavior).

Implementation

static const BASE_AND_CHILD = <SurfaceLayer>{
  SurfaceLayer.BASE,
  SurfaceLayer.CHILD,
};