stopAnimation method Null safety
Implementation
void stopAnimation() {
if (_isAnimating) {
_setCurrentStroke(currentStroke + 1);
_isAnimating = false;
_strokeAnimationController.reset();
notifyListeners();
}
}
void stopAnimation() {
if (_isAnimating) {
_setCurrentStroke(currentStroke + 1);
_isAnimating = false;
_strokeAnimationController.reset();
notifyListeners();
}
}