StatusChangeTile constructor
const
StatusChangeTile({})
Implementation
const StatusChangeTile({
Key? key,
this.direction,
required this.node,
this.nodeAlign = StatusChangeNodeAlign.basic,
this.nodePosition,
this.contents,
this.oppositeContents,
this.mainAxisExtent,
this.crossAxisExtent,
}) : assert(node != null),
assert(nodeAlign != null),
assert(
nodeAlign == StatusChangeNodeAlign.basic ||
(nodeAlign != StatusChangeNodeAlign.basic &&
nodePosition == null),
'Cannot provide both a nodeAlign and a nodePosition',
),
assert(nodePosition == null || nodePosition >= 0),
super(key: key);