targetRectangle property
Implementation
Rectangle<num> get targetRectangle {
final num l = offsetRectangle.left / pixelRatio;
final num t = offsetRectangle.top / pixelRatio;
final num w = offsetRectangle.width / pixelRatio;
final num h = offsetRectangle.height / pixelRatio;
return Rectangle<num>(l, t, w, h);
}