activate method

  1. @override
void activate(
  1. RenderContextWebGL renderContext
)
override

Implementation

@override
void activate(RenderContextWebGL renderContext) {
  super.activate(renderContext);

  renderBufferVertex.bindAttribute(attributes['aVertexPosition'], 2, 24, 0);
  renderBufferVertex.bindAttribute(attributes['aVertexColor'], 4, 24, 8);
}