render method

void render(
  1. RenderState renderState
)

Implementation

void render(RenderState renderState) {
  if (renderState.renderContext is RenderContextCanvas) {
    final commands = _getCommands(false);
    final context = _GraphicsContextCanvas(renderState);
    _updateContext(context, commands);
  } else {
    final commands = _getCommands(true);
    final context = _GraphicsContextRender(renderState);
    _updateContext(context, commands);
  }
}