render method
Implementation
void render(RenderState renderState) {
if (renderState.renderContext is RenderContextCanvas) {
final commands = _getCommands(false);
final context = _GraphicsContextCanvas(renderState);
_updateContext(context, commands);
} else {
final commands = _getCommands(true);
final context = _GraphicsContextRender(renderState);
_updateContext(context, commands);
}
}