draw method
Implementation
void draw(BitmapDrawable source, [Matrix? matrix]) {
final renderState = RenderState(_renderContext, _drawMatrix);
if (matrix != null) renderState.globalMatrix.prepend(matrix);
source.render(renderState);
}
void draw(BitmapDrawable source, [Matrix? matrix]) {
final renderState = RenderState(_renderContext, _drawMatrix);
if (matrix != null) renderState.globalMatrix.prepend(matrix);
source.render(renderState);
}