soundTransform property

  1. @override
SoundTransform soundTransform
override

Implementation

@override
SoundTransform get soundTransform => _soundTransform;
  1. @override
void soundTransform=(SoundTransform value)
override

Implementation

@override
set soundTransform(SoundTransform value) {
  _soundTransform = value;
  if (_audioElement == null) {
    // we can't set the audio element
  } else {
    final volume1 = _soundTransform.volume;
    final volume2 = SoundMixer._audioElementMixer!.volume;
    _audioElement!.volume = volume1 * volume2;
  }
}