soundTransform property
Implementation
@override
SoundTransform get soundTransform => _soundTransform;
Implementation
@override
set soundTransform(SoundTransform value) {
_soundTransform = value;
if (_audioElement == null) {
// we can't set the audio element
} else {
final volume1 = _soundTransform.volume;
final volume2 = SoundMixer._audioElementMixer!.volume;
_audioElement!.volume = volume1 * volume2;
}
}