play method

  1. @override
SoundChannel play([
  1. bool loop = false,
  2. SoundTransform? soundTransform
])
override

Implementation

@override
SoundChannel play([bool loop = false, SoundTransform? soundTransform]) {
  const startTime = 0.0;
  var duration = _audioElement.duration;
  if (duration.isInfinite) duration = 3600.0;
  return AudioElementSoundChannel(
      this, startTime, duration, loop, soundTransform);
}