Matrix3D class

Constructors

Matrix3D.fromIdentity()
Matrix3D.fromMatrix2D(Matrix matrix)
Matrix3D.fromMatrix3D(Matrix3D matrix)
Matrix3D.fromZero()

Properties

data Float32List
read-only
m00 double
read-only
m01 double
read-only
m02 double
read-only
m03 double
read-only
m10 double
read-only
m11 double
read-only
m12 double
read-only
m13 double
read-only
m20 double
read-only
m21 double
read-only
m22 double
read-only
m23 double
read-only
m30 double
read-only
m31 double
read-only
m32 double
read-only
m33 double
read-only
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

clone() Matrix3D
concat(Matrix3D matrix) → void
concat2D(Matrix matrix) → void
concatInverse2D(Matrix matrix) → void
copyFrom(Matrix3D matrix) → void
copyFrom2D(Matrix matrix) → void
copyFrom2DAndConcat(Matrix copyMatrix, Matrix3D concatMatrix) → void
copyFromAndConcat(Matrix3D copyMatrix, Matrix3D concatMatrix) → void
copyFromAndConcat2D(Matrix3D copyMatrix, Matrix concatMatrix) → void
invert() → void
prepend(Matrix3D matrix) → void
prepend2D(Matrix matrix) → void
prependInverse2D(Matrix matrix) → void
prependTranslation(num translationX, num translationY, num translationZ) → void
rotateX(num angle) → void
rotateY(num angle) → void
rotateZ(num angle) → void
scale(num scaleX, num scaleY, num scaleZ) → void
setIdentity() → void
setZero() → void
transformPoint(Point<num> point, [Point<num> returnPoint]) Point<num>
transformPointInverse(Point<num> point, [Point<num> returnPoint]) Point<num>
transformRectangle(Rectangle<num> rectangle, [Rectangle<num> returnRectangle]) Rectangle<num>
translate(num translationX, num translationY, num translationZ) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited