Insert/Update conflict resolver
- abort → const ConflictAlgorithm
When a constraint violation occurs,no ROLLBACK is executed so changes from prior commands within the same transaction are preserved. This is the default behavior.
- fail → const ConflictAlgorithm
When a constraint violation occurs, the command aborts with a return code SQLITE_CONSTRAINT. But any changes to the database that the command made prior to encountering the constraint violation are preserved and are not backed out.
- ignore → const ConflictAlgorithm
When a constraint violation occurs, the one row that contains the constraint violation is not inserted or changed. But the command continues executing normally. Other rows before and after the row that contained the constraint violation continue to be inserted or updated normally. No error is returned.
- replace → const ConflictAlgorithm
When a UNIQUE constraint violation occurs, the pre-existing rows that are causing the constraint violation are removed prior to inserting or updating the current row. Thus the insert or update always occurs. The command continues executing normally. No error is returned. If a NOT NULL constraint violation occurs, the NULL value is replaced by the default value for that column. If the column has no default value, then the ABORT algorithm is used. If a CHECK constraint violation occurs then the IGNORE algorithm is used. When this conflict resolution strategy deletes rows in order to satisfy a constraint, it does not invoke delete triggers on those rows. This behavior might change in a future release.
- rollback → const ConflictAlgorithm
When a constraint violation occurs, an immediate ROLLBACK occurs, thus ending the current transaction, and the command aborts with a return code of SQLITE_CONSTRAINT. If no transaction is active (other than the implied transaction that is created on every command) then this algorithm works the same as ABORT.
→ const List<
A constant List of the values in this enum, in order of their declaration.
- index → int
The integer index of this enum.final
- hashCode → int
The hash code for this object.
- runtimeType → Type
A representation of the runtime type of the object.
) → String
- Returns a string representation of this object.
Invocation invocation ) → dynamic
Invoked when a non-existent method or property is accessed.
dynamic other ) → bool
The equality operator.