SpritePaint class abstract

Defines properties, such as opacity and blendMode that are shared between Nodes that render textures to screen.

Implementers

Constructors

SpritePaint()

Properties

blendMode BlendMode
The transfer mode used when drawing the sprite to screen.
getter/setter pair
colorOverlay Color?
The color to draw on top of the sprite, null if no color overlay is used.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
opacity double
The opacity of the sprite in the range 0.0 to 1.0.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited