An event that is passed down the node tree when pointer events occur. The SpriteBoxEvent is typically handled in the handleEvent method of Node.
- boxPosition → Offset
The position of the event in box coordinates. [...]
- hashCode → int
The hash code for this object. [...]
- pointer → int
The id of the pointer. Each pointer on the screen will have a unique pointer id. [...]
- runtimeType → Type
A representation of the runtime type of the object.
- type → Type
The type of event, there are currently four valid types, PointerDownEvent, PointerMoveEvent, PointerUpEvent, and