constraints property

List<Constraint>? constraints

A List of Constraints that will be applied to the node. The constraints are applied after the update method has been called.

Implementation

List<Constraint>? get constraints {
  return _constraints;
}
void constraints=(List<Constraint>? constraints)

Implementation

set constraints(List<Constraint>? constraints) {
  _constraints = constraints;
  if (_spriteBox != null) _spriteBox!._constrainedNodes = null;
}