SplashScreen class

Inheritance

Constructors

SplashScreen({@required Future widgetToNavigateAfterFuture, Color backgroundColor = Colors.white, double logoPercentageSize = 0.2, FractionalOffset logoFractionalOffset = const FractionalOffset(0.5, 0.2), bool enableProgressIndicator = true, double progressIndicatorPercentageSize = 0.06, Color progressIndicatorColor = Colors.white, FractionalOffset progressIndicatorFractionalOffset = const FractionalOffset(0.5, 0.8)})

Properties

backgroundColor Color
The color of the background from the splash screen.
final
enableProgressIndicator bool
Whether the circular progress indicator should be enabled or not.
final
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
The image to show as splash logo. If null, no image will be shown.
final
logoFractionalOffset FractionalOffset
FractionalOffset where the logo should be positioned on the screen.
final
logoPercentageSize double
Percentage size of the logo, measured on device height.
final
progressIndicatorColor Color
Color of the progress indicator.
final
progressIndicatorFractionalOffset FractionalOffset
FractionalOffset where the progress indicator should be positioned on the screen.
final
progressIndicatorPercentageSize double
Percentage size of the progress indicator, measured on device height.
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
widgetToNavigateAfterFuture Future
The Future which should deliver the Widget to navigate.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
createState() → _SplashScreenState
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object. [...]
inherited
toStringDeep({String prefixLineOne = '', String prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited