SkeletonClipping class

Constructors

SkeletonClipping()

Properties

clipAttachment ClippingAttachment
read / write
clipOutput List<double>
final
clippedTriangles List<int>
final
clippedVertices List<double>
final
clippingPolygon List<double>
final
clippingPolygons List<Float32List>
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
scratch List<double>
final
triangulator Triangulator
final

Methods

clip(double x1, double y1, double x2, double y2, double x3, double y3, Float32List clippingArea, Float32List output) bool
clipEnd() → void
clipEndWithSlot(Slot slot) → void
clipStart(Slot slot, ClippingAttachment clip) int
clipTriangles(Float32List vertices, int verticesLength, Int16List triangles, int trianglesLength, Float32List uvs, Color light, Color dark, bool twoColor) → void
isClipping() bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited

Static Methods

makeClockwise(Float32List polygon) → void