RegionAttachment class
- Inheritance
- Object
- Attachment
- VertexAttachment
- RegionAttachment
Constructors
- RegionAttachment(String name)
Properties
- bones ↔ Int32List
-
read / write, inherited
- color → Color
-
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- height ↔ double
-
read / write
- id → int
-
final, inherited
- name → String
-
final, inherited
- offset → Float32List
-
final
- path ↔ String
-
read / write
- region ↔ TextureRegion
-
read / write
- rendererObject ↔ dynamic
-
read / write
- rotation ↔ double
-
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- scaleX ↔ double
-
read / write
- scaleY ↔ double
-
read / write
- tempColor → Color
-
final
- uvs → Float32List
-
final
- vertices ↔ Float32List
-
read / write, inherited
- width ↔ double
-
read / write
- worldVerticesLength ↔ int
-
read / write, inherited
- x ↔ double
-
read / write
- y ↔ double
-
read / write
Methods
-
applyDeform(
VertexAttachment sourceAttachment) → bool -
inherited
-
computeWorldVertices(
Slot slot, int start, int count, Float32List worldVertices, int offset, int stride) → void -
inherited
-
computeWorldVertices2(
Bone bone, Float32List worldVertices, int offset, int stride) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
setRegion(
TextureRegion region) → void -
toString(
) → String -
Returns a string representation of this object.
inherited
-
updateOffset(
) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited
Constants
- c1a → const int
-
5
- c1b → const int
-
4
- c1g → const int
-
3
- c1r → const int
-
2
- c2a → const int
-
13
- c2b → const int
-
12
- c2g → const int
-
11
- c2r → const int
-
10
- c3a → const int
-
21
- c3b → const int
-
20
- c3g → const int
-
19
- c3r → const int
-
18
- c4a → const int
-
29
- c4b → const int
-
28
- c4g → const int
-
27
- c4r → const int
-
26
- ox1 → const int
-
0
- ox2 → const int
-
2
- ox3 → const int
-
4
- ox4 → const int
-
6
- oy1 → const int
-
1
- oy2 → const int
-
3
- oy3 → const int
-
5
- oy4 → const int
-
7
- u1 → const int
-
6
- u2 → const int
-
14
- u3 → const int
-
22
- u4 → const int
-
30
- v1 → const int
-
7
- v2 → const int
-
15
- v3 → const int
-
23
- v4 → const int
-
31
- x1 → const int
-
0
- x2 → const int
-
8
- x3 → const int
-
16
- x4 → const int
-
24
- y1 → const int
-
1
- y2 → const int
-
9
- y3 → const int
-
17
- y4 → const int
-
25