RegionAttachment class

Inheritance

Constructors

RegionAttachment(String name)

Properties

bones Int32List?
getter/setter pairinherited
color Color
final
hashCode int
The hash code for this object.
no setterinherited
height double
getter/setter pair
id int
finalinherited
name String
finalinherited
offset Float32List
final
path String
getter/setter pair
region TextureRegion
getter/setter pair
rendererObject ↔ dynamic
getter/setter pair
rotation double
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scaleX double
getter/setter pair
scaleY double
getter/setter pair
tempColor Color
final
uvs Float32List
final
vertices Float32List?
getter/setter pairinherited
width double
getter/setter pair
worldVerticesLength int
getter/setter pairinherited
x double
getter/setter pair
y double
getter/setter pair

Methods

applyDeform(VertexAttachment? sourceAttachment) bool
inherited
computeWorldVertices(Slot slot, int start, int count, Float32List worldVertices, int offset, int stride) → void
inherited
computeWorldVertices2(Bone bone, Float32List worldVertices, int offset, int stride) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setRegion(TextureRegion region) → void
toString() String
A string representation of this object.
inherited
updateOffset() → void

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

c1a → const int
c1b → const int
c1g → const int
c1r → const int
c2a → const int
c2b → const int
c2g → const int
c2r → const int
c3a → const int
c3b → const int
c3g → const int
c3r → const int
c4a → const int
c4b → const int
c4g → const int
c4r → const int
ox1 → const int
ox2 → const int
ox3 → const int
ox4 → const int
oy1 → const int
oy2 → const int
oy3 → const int
oy4 → const int
u1 → const int
u2 → const int
u3 → const int
u4 → const int
v1 → const int
v2 → const int
v3 → const int
v4 → const int
x1 → const int
x2 → const int
x3 → const int
x4 → const int
y1 → const int
y2 → const int
y3 → const int
y4 → const int