setEmptyAnimations method

void setEmptyAnimations(
  1. double mixDuration
)

Implementation

void setEmptyAnimations(double mixDuration) {
  final bool oldDrainDisabled = queue.drainDisabled;
  queue.drainDisabled = true;

  final int n = tracks.length;
  for (int i = 0; i < n; i++) {
    final TrackEntry? current = tracks[i];
    if (current != null) setEmptyAnimation(current.trackIndex, mixDuration);
  }
  queue
    ..drainDisabled = oldDrainDisabled
    ..drain();
}