SkeletonAvatarStyle class
Constructors
- SkeletonAvatarStyle({double? width = 48, double? height = 48, EdgeInsetsGeometry padding = const EdgeInsets.all(0), bool? randomWidth, double? minWidth, double? maxWidth, bool? randomHeight, double? minHeight, double? maxHeight, BoxShape shape = BoxShape.rectangle, BorderRadiusGeometry? borderRadius = const BorderRadius.all(Radius.circular(4))})
-
const
Properties
- borderRadius → BorderRadiusGeometry?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
final
- maxHeight → double?
-
final
- maxWidth → double?
-
final
- minHeight → double?
-
final
- minWidth → double?
-
final
- padding → EdgeInsetsGeometry
-
final
- randomHeight → bool?
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final
- randomWidth → bool?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → BoxShape
-
final
- width → double?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited