simulate_status_bar
library
Functions
-
buildGenericDesktopMonitorDevice({required TargetPlatform platform, required String id, required String name, required Size screenSize, required Rect windowPosition, EdgeInsets safeAreas = EdgeInsets.zero, double pixelRatio = 2.0, EdgeInsets? rotatedSafeAreas, GenericDesktopMonitorFramePainter? framePainter})
→ DeviceInfo
-
Creates a generic desktop monitor device definition for the given
name
, target
platform
and screenSize
. The windowPosition
defines the position of a virtual
window with a window frame adapted for the given platform.
-
buildGenericLaptopDevice({required TargetPlatform platform, required String id, required String name, required Size screenSize, required Rect windowPosition, EdgeInsets safeAreas = EdgeInsets.zero, double pixelRatio = 2.0, EdgeInsets? rotatedSafeAreas, GenericLaptopFramePainter? framePainter})
→ DeviceInfo
-
Creates a generic laptop device definition.
-
buildGenericPhoneDevice({required TargetPlatform platform, required String id, required String name, required Size screenSize, EdgeInsets safeAreas = EdgeInsets.zero, EdgeInsets rotatedSafeAreas = EdgeInsets.zero, double pixelRatio = 2.0, GenericPhoneFramePainter framePainter = const GenericPhoneFramePainter()})
→ DeviceInfo
-
Creates a generic phone device definition.
-
buildGenericTabletDevice({required TargetPlatform platform, required String id, required String name, required Size screenSize, EdgeInsets safeAreas = EdgeInsets.zero, EdgeInsets rotatedSafeAreas = EdgeInsets.zero, double pixelRatio = 2.0, GenericTabletFramePainter framePainter = const GenericTabletFramePainter()})
→ DeviceInfo
-
Creates a generic tablet device definition.