Prop enum Null safety

Enum for use as type of TimelineTween. It contains common used property names.

Example: (using supercharged)

final tween = TimelineTween<Prop>()
  ..addScene(begin: 0.milliseconds, duration: 500.milliseconds)
      .animate(Prop.width, tween: 0.0.tweenTo(400.0))
      .animate(Prop.height, tween: 500.0.tweenTo(200.0));
Inheritance

Constructors

Prop()
const

Values

width → const Prop
const Prop(0)
height → const Prop
const Prop(1)
offset → const Prop
const Prop(2)
color → const Prop
const Prop(3)
color1 → const Prop
const Prop(4)
color2 → const Prop
const Prop(5)
color3 → const Prop
const Prop(6)
color4 → const Prop
const Prop(7)
x → const Prop
const Prop(8)
y → const Prop
const Prop(9)
z → const Prop
const Prop(10)
i → const Prop
const Prop(11)
j → const Prop
const Prop(12)
size → const Prop
const Prop(13)
left → const Prop
const Prop(14)
top → const Prop
const Prop(15)
bottom → const Prop
const Prop(16)
const Prop(17)
translate → const Prop
const Prop(18)
translateX → const Prop
const Prop(19)
translateY → const Prop
const Prop(20)
rotate → const Prop
const Prop(21)
rotateX → const Prop
const Prop(22)
rotateY → const Prop
const Prop(23)
rotateZ → const Prop
const Prop(24)
scale → const Prop
const Prop(25)
scaleX → const Prop
const Prop(26)
scaleY → const Prop
const Prop(27)
radius → const Prop
const Prop(28)
opacity → const Prop
const Prop(29)

Properties

hashCode int
The hash code for this object.
read-onlyinherited
index int
A numeric identifier for the enumerated value.
read-onlyinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<Prop>
A constant List of the values in this enum, in order of their declaration.
[width, height, offset, color, color1, color2, color3, color4, x, y, z, i, j, size, left, top, bottom, right, translate, translateX, translateY, rotate, rotateX, rotateY, rotateZ, scale, scaleX, scale…