rotate method

Sp3dObj rotate(
  1. Sp3dV3D norAxis,
  2. double radian
)

(en)Rotates all vectors of this object based on the specified axis.

(ja)このオブジェクトの全てのベクトルを指定した軸をベースに回転させます。

  • norAxis : normalized rotate axis vector.
  • radian : radian = degree * pi / 180.

Implementation

Sp3dObj rotate(Sp3dV3D norAxis, double radian) {
  for (Sp3dV3D i in vertices) {
    i.rotate(norAxis, radian);
  }
  return this;
}