ShinyButton class

Inheritance

Constructors

ShinyButton.new({Key? key, required VoidCallback onPressed, VoidCallback? onLongPress, required String label, Icon? icon, required Color backgroundColor, required Color textColor, bool isEnabled = true, Duration shineDuration = const Duration(seconds: 2), ShineDirection shineDirection = ShineDirection.leftToRight, IconPosition iconPosition = IconPosition.leading, Color disabledBackgroundColor = Colors.grey, Color disabledTextColor = Colors.white, bool isReverse = false, TextStyle? textStyle, double borderRadius = 8.0, double elevation = 2.0, Color shadowColor = Colors.black45, List<Color>? customGradient, bool showRipple = true, String? tooltip, bool isLoading = false, double loadingIndicatorSize = 24.0, EdgeInsetsGeometry padding = const EdgeInsets.symmetric(vertical: 12, horizontal: 16), bool disableElevationWhenDisabled = true})
const

Properties

backgroundColor Color
final
borderRadius double
final
customGradient List<Color>?
final
disabledBackgroundColor Color
final
disabledTextColor Color
final
disableElevationWhenDisabled bool
final
elevation double
final
hashCode int
The hash code for this object.
no setterinherited
icon Icon?
final
iconPosition IconPosition
final
isEnabled bool
final
isLoading bool
final
isReverse bool
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label String
final
loadingIndicatorSize double
final
onLongPress VoidCallback?
final
onPressed VoidCallback
final
padding EdgeInsetsGeometry
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shadowColor Color
final
shineDirection ShineDirection
final
shineDuration Duration
final
showRipple bool
final
textColor Color
final
textStyle TextStyle?
final
tooltip String?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _ShinyButtonState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited