ShadertoySqliteStore class
Methods
-
deletePlaylistById(String playlistId)
→ Future<DeletePlaylistResponse>
-
Deletes a
Playlist
by playlistId
-
deleteShaderById(String shaderId)
→ Future<DeleteShaderResponse>
-
Deletes a
Shader
by shaderId
-
Deletes a list of
shaderId
s comments
-
deleteSyncById(SyncType type, dynamic target)
→ Future<DeleteSyncResponse>
-
Deletes a
Sync
by type
and target
-
deleteUserById(String userId)
→ Future<DeleteUserResponse>
-
Deletes a
User
by userId
-
Returns a
FindCommentIdsResponse
with all the comment id's
-
Returns a
FindCommentsResponse
with all the comments
-
findAllPlaylistIds()
→ Future<FindPlaylistIdsResponse>
-
Returns a
FindPlaylistIdsResponse
with all the playlist id's
-
findAllPlaylists()
→ Future<FindPlaylistsResponse>
-
Returns a
FindPlaylistsResponse
with all the playlists
-
findAllShaderIds()
→ Future<FindShaderIdsResponse>
-
Returns a
FindShaderIdsResponse
with all the shader id's
-
findAllShaderIdsByPlaylistId(String playlistId)
→ Future<FindShaderIdsResponse>
-
Returns a
FindShaderIdsResponse
with all the shader id's
for the playlist playlistId
-
findAllShaderIdsByUserId(String userId)
→ Future<FindShaderIdsResponse>
-
Returns a
FindShaderIdsResponse
with all the shader id's
for the user userId
-
findAllShaders()
→ Future<FindShadersResponse>
-
Returns a
FindShadersResponse
with all the shaders
-
findAllSyncs()
→ Future<FindSyncsResponse>
-
Returns a
FindSyncsResponse
with all the syncs
-
findAllUserIds()
→ Future<FindUserIdsResponse>
-
Returns a
FindUserIdsResponse
with all the user id's
-
findAllUsers()
→ Future<FindUsersResponse>
-
Returns a
FindUsersResponse
with all the users
-
Returns a
FindCommentResponse
for a comment with id commentId
-
Returns a
FindCommentsResponse
for a shader with id shaderId
-
findPlaylistById(String playlistId)
→ Future<FindPlaylistResponse>
-
Returns a
FindPlaylistResponse
for a playlist with playlistId
-
findShaderById(String shaderId)
→ Future<FindShaderResponse>
-
Returns a
FindShaderResponse
for the shader with shaderId
-
findShaderIds({String? term, Set<String>? filters, Sort? sort, int? from, int? num})
→ Future<FindShaderIdsResponse>
-
Returns a filtered
FindShaderIdsResponse
with a list of shader ids.
-
findShaderIdsByPlaylistId(String playlistId, {int? from, int? num})
→ Future<FindShaderIdsResponse>
-
Returns a
FindShaderIdsResponse
with a list of shader ids.
-
findShaderIdsByUserId(String userId, {Set<String>? filters, Sort? sort, int? from, int? num})
→ Future<FindShaderIdsResponse>
-
Returns a filtered
FindShaderIdsResponse
with a list of shader ids.
for the user userId
-
findShaders({String? term, Set<String>? filters, Sort? sort, int? from, int? num})
→ Future<FindShadersResponse>
-
Returns a filtered
FindShadersResponse
with a list of shaders
-
findShadersByIdSet(Set<String> shaderIds)
→ Future<FindShadersResponse>
-
Returns a
FindShadersResponse
for each shader id in shaderIds
-
findShadersByPlaylistId(String playlistId, {int? from, int? num})
→ Future<FindShadersResponse>
-
Returns a
FindShadersResponse
with a list of shaders.
for the playlist playlistId
-
findShadersByUserId(String userId, {Set<String>? filters, Sort? sort, int? from, int? num})
→ Future<FindShadersResponse>
-
Returns a filtered
FindShadersResponse
for user userId
-
findSyncById(SyncType type, String target)
→ Future<FindSyncResponse>
-
Returns a
FindSyncResponse
for sync with type
and target
-
findSyncs({SyncType? type, String? target, Set<SyncStatus>? status, DateTime? createdBefore, DateTime? updatedBefore})
→ Future<FindSyncsResponse>
-
Returns a filtered
FindSyncsResponse
with a list of syncs
-
findUserById(String userId)
→ Future<FindUserResponse>
-
Returns a
FindUserResponse
for user with userId
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
savePlaylist(Playlist playlist, {List<String>? shaderIds})
→ Future<SavePlaylistResponse>
-
Saves a
Playlist
and optionally the playlist shaders
-
savePlaylistShaders(String playlistId, List<String> shaderIds)
→ Future<SavePlaylistShadersResponse>
-
Associates a list of shader is with a playlist
-
saveShader(Shader shader)
→ Future<SaveShaderResponse>
-
Saves a
Shader
-
Saves a shader comment
-
Saves a list of
shaderId
comments
-
saveShaders(List<Shader> shaders)
→ Future<SaveShadersResponse>
-
Saves a list of
Shader
-
saveSync(Sync sync)
→ Future<SaveSyncResponse>
-
Saves a
Sync
-
saveSyncs(List<Sync> syncs)
→ Future<SaveSyncsResponse>
-
Saves a list of
Sync
-
saveUser(User user)
→ Future<SaveUserResponse>
-
Saves a
User
-
saveUsers(List<User> users)
→ Future<SaveUsersResponse>
-
Saves a list of
User
-
toString()
→ String
-
A string representation of this object.
inherited