ShadertoyBaseStore class Null safety

A base implementation of Shadertoy stores

Implemented types
Available Extensions

Constructors

ShadertoyBaseStore()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

deleteCommentById(String commentId) Future<DeleteCommentResponse>
Deletes a comment by commentId [...]
inherited
deletePlaylistById(String playlistId) Future<DeletePlaylistResponse>
Deletes a Playlist by playlistId [...]
inherited
deleteShaderById(String shaderId) Future<DeleteShaderResponse>
Deletes a Shader by shaderId [...]
inherited
deleteUserById(String userId) Future<DeleteUserResponse>
Deletes a User by userId [...]
inherited
findAllCommentIds() Future<FindCommentIdsResponse>
Returns a FindCommentIdsResponse with all the comment id's [...]
inherited
findAllComments() Future<FindCommentsResponse>
Returns a FindCommentsResponse with all the comments [...]
inherited
findAllPlaylistIds() Future<FindPlaylistIdsResponse>
Returns a FindPlaylistIdsResponse with all the playlist id's [...]
inherited
findAllPlaylists() Future<FindPlaylistsResponse>
Returns a FindPlaylistsResponse with all the playlists [...]
inherited
findAllShaderIds() Future<FindShaderIdsResponse>
Returns a FindShaderIdsResponse with all the shader id's [...]
inherited
findAllShaderIdsByPlaylistId(String playlistId) Future<FindShaderIdsResponse>
Returns a FindShaderIdsResponse with all the shader id's for the playlist playlistId [...]
inherited
findAllShaderIdsByUserId(String userId) Future<FindShaderIdsResponse>
Returns a FindShaderIdsResponse with all the shader id's for the user userId [...]
inherited
findAllShaders() Future<FindShadersResponse>
Returns a FindShadersResponse with all the shaders [...]
inherited
findAllUserIds() Future<FindUserIdsResponse>
Returns a FindUserIdsResponse with all the user id's [...]
inherited
findAllUsers() Future<FindUsersResponse>
Returns a FindUsersResponse with all the users [...]
inherited
findCommentById(String commentId) Future<FindCommentResponse>
Returns a FindCommentResponse for a comment with id commentId [...]
inherited
findCommentsByShaderId(String shaderId) Future<FindCommentsResponse>
Returns a FindCommentsResponse for a shader with id shaderId [...]
inherited
findPlaylistById(String playlistId) Future<FindPlaylistResponse>
Returns a FindPlaylistResponse for a playlist with playlistId [...]
inherited
findShaderById(String shaderId) Future<FindShaderResponse>
Returns a FindShaderResponse for the shader with shaderId [...]
inherited
findShaderIds({String? term, Set<String>? filters, Sort? sort, int? from, int? num}) Future<FindShaderIdsResponse>
Returns a filtered FindShaderIdsResponse with a list of shader ids. [...]
inherited
findShaderIdsByPlaylistId(String playlistId, {int from, int num}) Future<FindShaderIdsResponse>
Returns a FindShaderIdsResponse with a list of shader ids. [...]
inherited
findShaderIdsByUserId(String userId, {Set<String>? filters, Sort? sort, int? from, int? num}) Future<FindShaderIdsResponse>
Returns a filtered FindShaderIdsResponse with a list of shader ids. for the user userId [...]
inherited
findShaders({String? term, Set<String>? filters, Sort? sort, int? from, int? num}) Future<FindShadersResponse>
Returns a filtered FindShadersResponse with a list of shaders [...]
inherited
findShadersByIdSet(Set<String> shaderIds) Future<FindShadersResponse>
Returns a FindShadersResponse for each shader id in shaderIds [...]
inherited
findShadersByPlaylistId(String playlistId, {int? from, int? num}) Future<FindShadersResponse>
Returns a FindShadersResponse with a list of shaders. for the playlist playlistId [...]
inherited
findShadersByUserId(String userId, {Set<String>? filters, Sort? sort, int? from, int? num}) Future<FindShadersResponse>
Returns a filtered FindShadersResponse for user userId [...]
inherited
findUserById(String userId) Future<FindUserResponse>
Returns a FindUserResponse for user with userId [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
savePlaylist(Playlist playlist, {List<String> shaderIds}) Future<SavePlaylistResponse>
Saves a Playlist and optionally the playlist shaders [...]
inherited
savePlaylistShaders(String playlistId, List<String> shaderIds) Future<SavePlaylistShadersResponse>
Associates a list of shader is with a playlist [...]
inherited
saveShader(Shader shader) Future<SaveShaderResponse>
Saves a Shader [...]
inherited
saveShaderComments(List<Comment> comments) Future<SaveShaderCommentsResponse>
Saves a list of shaders comment [...]
inherited
saveShaders(List<Shader> shaders) Future<SaveShadersResponse>
Saves a list of Shader [...]
inherited
saveUser(User user) Future<SaveUserResponse>
Saves a User [...]
inherited
saveUsers(List<User> users) Future<SaveUsersResponse>
Saves a list of User [...]
inherited
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited