createState method

  1. @override
_init_sftp_streamerState createState()

Creates the mutable state for this widget at a given location in the tree.

Subclasses should override this method to return a newly created instance of their associated State subclass:

State<SomeWidget> createState() => _SomeWidgetState();

The framework can call this method multiple times over the lifetime of a StatefulWidget. For example, if the widget is inserted into the tree in multiple locations, the framework will create a separate State object for each location. Similarly, if the widget is removed from the tree and later inserted into the tree again, the framework will call createState again to create a fresh State object, simplifying the lifecycle of State objects.


_init_sftp_streamerState createState() => _init_sftp_streamerState(
    direx: direx,
    path: path,
    host: host,
    network_headers: network_headers,
    password: password,
    port: port,
    username: username,
    tile_style: tile_style);