inject method
Injects a value onto this signal in the current Simulator tick.
This function calls put in Simulator.injectAction.
Implementation
void inject(dynamic val, {bool fill = false}) =>
_wire.inject(val, signalName: name, fill: fill);
Injects a value onto this signal in the current Simulator tick.
This function calls put in Simulator.injectAction.
void inject(dynamic val, {bool fill = false}) =>
_wire.inject(val, signalName: name, fill: fill);