LinearAnimationInstance class Null safety

Constructors

LinearAnimationInstance(LinearAnimation animation)

Properties

animation LinearAnimation
final
didLoop bool
read-only
direction int
Returns the animation's play direction: 1 for forwards, -1 for backwards
read / write
endTime double
Returns the end time of the animation in seconds
read-only
hashCode int
The hash code for this object. [...]
read-only, inherited
keepGoing bool
Whether the controller driving this animation should keep requesting frames be drawn.
read-only
lastTotalTime double
read-only
progress double
read-only
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
spilledTime double
read-only
startTime double
Returns the start time of the animation in seconds
read-only
time double
Returns the current time position of the animation in seconds
read / write
totalTime double
read-only

Methods

advance(double elapsedSeconds) bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
reset() → void
Resets the animation to the starting frame
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited