updateWorldTransform method Null safety
@mustCallSuper, inherited
Implementation
@mustCallSuper
void updateWorldTransform() {
_renderOpacity = opacity;
if (parent is TransformComponent) {
var parentNode = parent as TransformComponent;
_renderOpacity *= parentNode.childOpacity;
Mat2D.multiply(worldTransform, parentNode.worldTransform, transform);
} else {
Mat2D.copy(worldTransform, transform);
}
}