rive package
documentation
rive
LinearAnimation
startSeconds property
startSeconds
startSeconds
property
Null safety
double
startSeconds
Implementation
double get startSeconds => (enableWorkArea ? workStart : 0).toDouble() / fps;
rive package
documentation
rive
LinearAnimation
startSeconds property
LinearAnimation class
Constructors
LinearAnimation
Properties
artboard
context
coreType
coreTypes
duration
durationSeconds
enableWorkArea
endSeconds
fps
hashCode
hasValidated
id
keyedObjects
loop
loopValue
name
runtimeType
speed
startSeconds
workEnd
workStart
Methods
apply
clone
copy
durationChanged
enableWorkAreaChanged
fpsChanged
import
internalAddKeyedObject
internalCheckAddKeyedObject
loopValueChanged
nameChanged
noSuchMethod
onAdded
onAddedDirty
onRemoved
remove
speedChanged
toString
validate
workEndChanged
workStartChanged
Operators
operator ==