RiveAnimationController<T> class Null safety

Abstraction for receiving a per frame callback while isPlaying is true to apply animation based on an elapsed amount of time.

Implementers

Constructors

RiveAnimationController()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
isActive bool
read / write
isActiveChanged ValueListenable<bool>
read-only
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

apply(T core, double elapsedSeconds) → void
Apply animation to objects registered in core. Note that a core context is specified as animations can be applied to instances.
dispose() → void
init(T core) bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
onActivate() → void
onDeactivate() → void
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited