antialiasing property Null safety

bool antialiasing

Implementation

bool get antialiasing => _antialiasing;
void antialiasing=(bool value)

Implementation

set antialiasing(bool value) {
  if (_antialiasing == value) {
    return;
  }
  _antialiasing = value;
  // Call syncColor on all ShapePaintMutators to update antialiasing on the
  // paint objects
  forAll((c) {
    if (c is ShapePaintMutator) {
      (c as ShapePaintMutator).syncColor();
    }
    return true;
  });
}