SolidColorBase class abstract

Implementers

Constructors

SolidColorBase()

Properties

artboard Artboard?
The artboard this component belongs to.
no setterinherited
canBeOrphaned bool
Override to true if you want some object inheriting from Component to not have a parent. Most objects will validate that they have a parent during the onAdded callback otherwise they are considered invalid and are culled from core.
no setterinherited
colorValue int
Change the _colorValue field value. colorValueChanged will be invoked only if the field's value has changed.
getter/setter pair
context RuntimeArtboard
covariantgetter/setter pairinherited
coreType int
no setter
coreTypes Set<int>
no setter
dependencies Set<Component>
no setterinherited
dependents Set<Component>
no setterinherited
dirt int
getter/setter pairinherited
graphOrder int
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
hasValidated bool
no setterinherited
id int
getter/setter pairinherited
isCollapsed bool
Whether this Component's update processes at all.
no setterinherited
name String
Non-unique identifier, used to give friendly names to elements in the hierarchy. Runtimes provide an API for finding components by this name.
getter/setter pairinherited
parent ↔ ContainerComponent?
getter/setter pairinherited
parentId int
Identifier used to track parent ContainerComponent.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
userData ↔ dynamic
getter/setter pairinherited

Methods

addDependent(Component dependent, {Component? via}) bool
Mark dependent as a component which must update after this. Provide via as the Component registering the dependency when it is not dependent itself. At edit time this allows the editor to rebuild both dependent and via when dependent has its dependencies cleared.
inherited
addDirt(int value, {bool recurse = false}) bool
inherited
allDependencies(Set<Component> dependencies) → void
inherited
buildDependencies() → void
inherited
changeArtboard(Artboard? value) → void
inherited
clearDependencies() → void
inherited
clone<K extends Core<CoreContext>>() → K?
Make a duplicate of this core object, N.B. that all properties excluding object id are copied.
inherited
colorValueChanged(int from, int to) → void
copy(covariant Core<CoreContext> source) → void
Copies property values, currently doesn't trigger change callbacks. It's meant to be a helper for clone.
import(ImportStack stack) bool
inherited
isValidParent(Component parent) bool
inherited
markRebuildDependencies() → void
inherited
nameChanged(String from, String to) → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onAdded() → void
inherited
onAddedDirty() → void
inherited
onDependencyRemoved(Component dependent) → void
Something we depend on has been removed. It's important to clear out any stored references to that dependency so it can be garbage collected (if necessary).
inherited
onDirty(int mask) → void
inherited
onRemoved() → void
When a component has been removed from the Core Context, we clean up any dangling references left on the parent and on any other dependent component. It's important for specialization of Component to respond to override onDependencyRemoved and clean up any further stored references to that component (for example the target of a Constraint).
inherited
parentChanged(ContainerComponent? from, ContainerComponent? to) → void
inherited
parentIdChanged(int from, int to) → void
inherited
propagateCollapse(bool collapse) bool
inherited
remove() → void
inherited
resolveArtboard() bool
Find the artboard in the hierarchy.
inherited
toString() String
A string representation of this object.
inherited
update(int dirt) → void
inherited
userDataChanged(dynamic from, dynamic to) → void
inherited
validate() bool
inherited
visitAncestor(Component ancestor) → void
Called whenever we're resolving the artboard, we piggy back on that process to visit ancestors in the tree. This is a good opportunity to check if we have an ancestor of a specific type. For example, a Path needs to know which Shape it's within.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

colorValueInitialValue → const int
colorValuePropertyKey → const int
typeKey → const int