y property

double y

Y coordinate in editor world space.

Implementation

double get y => _y;
void y=(double value)

Change the _y field value. yChanged will be invoked only if the field's value has changed.

Implementation

set y(double value) {
  if (_y == value) {
    return;
  }
  double from = _y;
  _y = value;
  if (hasValidated) {
    yChanged(from, value);
  }
}