Store<S> class
A store for app state that manages the dispatch of incoming actions and controls the stream of state objects emitted in response.
Store performs these tasks:
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
states
→ BehaviorSubject<
S> -
final
Methods
-
dispatch(
Action action) → void -
dispose(
) → void - Invokes the dispose method on each Bloc, so they can deallocate/close any long-lived resources.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited